Archive for 2014

The Bridge- Inspiration

The Lotus Room

Zaha Hadid


Installation

Zaha Hadid



The Bridge - MashUp Architecure Theory

If you have a building which is only about the present, it will age very quickly. Buildings , because they last such a long time, everything must remain possible, it must be designed for instability. Architecture should be in unison with the changing world.  To be an architect, you have to become very gentle, very calm and extremely sensitive about life, and the uncertainty and instability that comes with it.So rather than segregate or catergorize architecture as just buildings, architecture should be tactical landscapes, designed for making connections,  to link the personal and the visual, the human and the material, or history and future.

Original Articles:


Ettore Sottsass: the godfather of Italian cool:

http://www.theguardian.com/artanddesign/2014/may/18/ettore-sottsass-review-godfather-italian-cool-memphis-collective

Old, Good Things Seen Anew: 
http://www.nytimes.com/2014/05/08/garden/old-good-things-seen-anew.html?_r=0


Tactical Landscapes: 
http://www.archpaper.com/news/articles.asp?id=7329


The Bridge - Valley Inspiration : China


Kuche Gorge, Xinjiang, China





Lumion Landscape draft 1



Lumion Landscape draft 2



THE SPACE BETWEEN-Extras

Animations




THE SPACE BETWEEN-5 images and electroliquid aggregation

“Why still speak of the real and the virtual, the material and immaterial? Here these categories are not in opposition, or in some metaphysical disagreement, but more in an electroliquid aggregation, enforcing each other, as in a two part adhesive.”

-Lars Spuybroek, [1998] Motor Geometry, Architectural Design, Vol 68 No 5/6, p5

Concepts

Himmelb(l)au: Extolled the virtues of an architecture: "that bleeds, exhaust that turns or even breaks."
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Gaudi: An artist must obey creation. Reconcile architecture and nature. Write a story about the land.
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 Himmelb(l)au's part would have bold shapes pointing to one direction so it looks dynamic. Gaudi's part is curved and mimics the landscape. The monument should give different experiences depending on the time of the day and the angle of viewing. The monument  would camouflage into the landscape from a distance. From a high angle the lower (Gaudi) part would camouflage in the waterfall while from a low angle, the upper (Himmelblau) part would camouflage into the mountain and sky.

Monument in landscape



The mountain creates a wall, forming an "interior" and "exterior". The harshness of the mountain is juxtaposed with the tranquility of the water, but the monuments acts a "two part adhesive", connecting the harshness with peacefulness, and internal with external.

The boldness of the structure, texture and the glowing part that represents the sun, makes the monument camouflage in the landscape. Hence the natural and artificial are in disaggreement, but are "enforcing each other".

The lower part of the monument is pure white and mimics falling water, hence "reconciles architecture and nature" and exemplifies the natural and artificial "enforcing each other".


Textures used: strips 1 and 5 (light, medium and dark)



THE SPACE BETWEEN-Landscape and Monuments in progress

 Landscape

I wanted to create a waterfall for the monuments. This became the most difficult part of the project as it required a SketchUp model of the waterfall to be made first then adapted into the lumion landscape. The below images shows the waterfall SketchUp model and the final landscape in Lumion.




Monuments

SketchUp model of monuments with some textures applied.


THE SPACE BETWEEN - 36 Textures

I have chosen to divide the 36 squares into sets of 6 and arrange them into strips of textures. I have used various media (pencil, pen, watercolour, soft pastels and photoshop) to create the textures. Each set of texture is created specifically for the two architects: Antoni Gaudi and Coop Himmelb(l)au. For example, For example, for Antoni Gaudi, whose architecture have organic forms and are inspired by nature, hence the corresponding textures (first three strips) are either patches of colour that does not follow a pattern, or made up of rounded shapes. Himmelb(l)au, however often uses very bold geometry hence the textures (last three strips) are composed of triangles or series of straight lines. I avoided overly complicated textures for both architects.

DATUM-Animations and link to 3D Warehouse Model


Animation 1


Animation 2


Animation 3

Model on 3D Warehouse


*THERE ARE A FEW MORE ANIMATIONS ON MY YOUTUBE ACCOUNT, BUT JUST POSTED THREE ON THE BLOG. YOU CAN CHECK OUT THE OTHERS IF YOU ARE INTERESTED.

DATUM-7 Images of Developed SketchUp Model for Experiment One

Overview

Front

Left


Stairs connecting showroom and lower ground level (Revival Cycles Studio). The lower ground level consists of two curved platforms suspended to each other. Stairs also suspended to the platform.
Top level: Heston Blumenthal's Studio
Stairs connecting showroom and top level


Section


This clip relates to my lower level stairs because skateboarding on a rail made me think about how I can move a motorcycle up a set of stairs smoothly.

DATUM-Original Textures on Model

Section of basement with original textures
Section of basement with original textures
Texture on balustrade
Texture 1 on underground level
Texture on basement platforms
Texture 2 on underground
Close up of underground level stairs with textures

Texture on central skeleton of stairs
Texture on stairs

Roof of top level, and walls and ceilings of showroom with same texture
Texture of roof and ground level walls and ceilings
Top sets of stairs with texture
Texture of stairs down to showroom